UI centered around a race board
This is copied almost verbatim from my posting: "why the game should feature, i.e. be centralized around a race board". Two main points re: a listing of races. It should be orderable and it should be filterable. You don't push buttons for select separate lists you modify what is essentially the query. Also the list shouldn't just be used for "racing right now". Think of it like a calendar app. All races are listed regardless of craft and (by default) listed in time order. If you are only interested in yacht races you can filter out one or more of the other types. You could filter by location or race size, etc. If you were a guest you could filter for just guest races. You could filter by race time filtering for just the next hour, next 24 hours and remember that you can order it by boat type or race size, etc. as well. This way everyone sees all the races. While they may not be able to race in say the Waszp race without being a member they could see that there is such a race and that they aren't eligible (yet) to race in it. People wishing to start a race would check the race board, there might be a race coming up they could join rather than starting a new one. The scheduled races would be there as well so there isn't a special place to go to see scheduled races or another place to go to sign up. While looking for a race now someone sees there is a scheduled race in an hour and can sign up. Immediately anyone else looking at the board will know how many people are signed up for a race if they are thinking of joining. You get the details on any race on the board by clicking on the race. If you are the member who created the race you have edit options including cancelling the race. The UI gives us the possibly to "extend" the usage of the race board as well. Scrolling backwards would show old races and filtering by races I was in would let me click on one and show me the results. Again this removes the need for separate buttons and separate places to go to do things. If you see a member has signed up for a race (or was in a previous race) you could click on their name and see if they were logged in at the moment. You could read whatever public information they made available. If they have "chat" enabled you could send them a message they would receive when they next log on. It is a social app built around sailing as a shared hobby. The more social it is the better.
RIght of way rules and penalties
Add in the expectations of yielding right of way based on the sailing rules. Have penalties (360s) for not adhering to the rules or contact with other boats, etc.
Show all boats
In 'Pro' racing, show all boats. Don't show results until race is completed to prevent following the 'known winner'.
Stern Chaser / Pursuit Race
In addition to the current Pro series, it might be nice to have a stern chaser. This could be based on a persons ranking with your individual start time being delayed accordingly to your handicap. Might be exciting for say lower ranked players starting several seconds ahead of the more advanced players who would try to catch up. Could lead to nice and close finishes as well as a more mixed result.
Duck under boom when tacking/jibing
Add as an advanced setting, where if you don't duck your head as the boom switches sides, a cartoonish "BOOM" (think Batman punch) briefly appears on screen, simulating getting whacked in the head! XD (maybe only on smaller boats)
Accessibility for onehanded players
Hi is it possible to play the game onehanded? For example only with the left controller? So it becomes more accessible and inclusive for all people https://developer.oculus.com/blog/introducing-the-accessibility-vrcs/
RC Sailing Mode in MV Cup
I would absolutely love to have a remote control sailing game, and I feel like this could be a mode in MV Cup. Here are some of the reasons why I think this could be great: I love VR games that are a 1:1 representation of real life... for example, Eleven Table Tennis. But without g-forces we will never have true 1:1 sailing simulation. But we could almost perfectly recreate the experience of standing on a lake edge and sailing RC yachts; the Quest controllers are very close to the controllers used for RC sailing; there is no risk of motion sickness; races could be shorter, meaning easier to jump in for a couple of races for those who are time poor; potentially less intimidating for non-sailors. MV Cup has most of the ingredients already in place. We just need a fixed camera position outside of the boat, and some tweaks to the physics to recreate a much smaller boat. All the controls are already there. This RC mode could even be triggered by walking out of the clubhouse onto a jetty, and the race could take place right there. You could also add new locations, such as lakes from around the world. This could potentially be a stand-alone game, but I would rather see it as a mode within MV Cup so that people who by MV Cup for the sailing get to experience RC sailing, and people who buy it for the RC sailing get to experience sailing. I am not sure the markets are big enough for standalone games. But that's a business decision for the MV team. :) More inspiration: https://www.youtube.com/watch?v=LMNtbI1tXN8