RIght of way rules and penalties
Add in the expectations of yielding right of way based on the sailing rules. Have penalties (360s) for not adhering to the rules or contact with other boats, etc.
Hi all. Apologies if this has already been discussed but I thought a few great ideas would be: More than 1 person per boat. This could be helpful to be able to teach sailing to friends. And also to race together. Tell tails on the jib/forsail would be nice too. This is a great game and, as a sailing instructor, I’d like to be able to teach here too
Enable Oculus Party feature
Oculus has a “Party” feature that lets you “travel together” with friends that also have the same headset and apps. Some apps use it for multiplayer so friends can gather before playing. When I start a “party” (from oculus home->people), I get a list of apps that can be started. MarineVerse Cup is of course not on the list, but I suppose it could be. That way we could use it as an mustering point for multiplayer races. Article describing the feature in oculus: https://uploadvr.com/oculus-party-invites-v15/
Hello Greg, some things were a little off today, another boat had my name above it and boats had problems with the buoy sequence 1,2,1,2,3. (''wrong direction'' while sailing right direction)
I orient myself on a boat by looking at the waves on the water. It tells me wind direction, boat heading relative to the wind (unless there are shifts), and wind strength around me. See the gusts. BTW, Kudos for making it so you can hear the wind direction.
Need ability to bring-up sailing instructions during the race. They appear before the race briefly, but then go away. Not a problem for a 1,2,3 course, but if anything more than one might need to refer back to them.
Quest: teleportation doesn't always work
When teleporting, you can aim the laser at one of the circles, and it lights up to indicate that it's active, but holding down the button doesn't always work. This seems especially true at lower angles. For example, when I'm standing the hit spots always work, but when I'm seated on the ground (in real life), the angle seems too low to register, even though the hotspot lights up.