Campaign Mode unlocking additional courses and features
Beat Saber came out with a Campaign mode which is technically pretty pointless as you can choose your own songs and increase the difficulty level as you choose- but when the game does it, it's different. You already have a sort of Campaign Mode set up with the stars. It could be more structured, prominent, and elaborate in the clubhouse. Progression Suggestions: Skill Finish short race in under X Finish long race in under X Sail the epic course in under X Adventure Successfully sail to safety on a boat that can tip over or is taking on water or Sail without being "discovered" or "captured" by another boat Discover something on a map and/or pick it up and return it to another location Sail ahead of the dolphins- I used to sail in Los Angeles as the sun would go down. We'd sail out (windward) and then the dolphins would chase us back to shore. Beautiful spinakers illuminated by the setting sun when you were in the lead! (we were usually) Competition Finish short race ahead of AI boat Finish long race in under X time Sail the epic course in X
Hi, I removed my negative review from Steam and rather give the feedback here, trying to be bit more constructive. The bar of what you can get for your money in VR-games has went hugely up. If you compare other simulator based "learn a domain" VR games like Iron Wolf VR (£17), Euro Truck Simulator 2 (£15), or Wrench (£16), what you expect is >10 hours of varying game play, >100 very detailed 3D-models, etc. (After 10h, they are nice to play, but the gaming doesn't vary so much anymore.) In Regatta VR (£23) the lobby is nice, however not affecting to the play. Other 3D-models are not so detailed (complexity and textures) that what they could be. The game play is very straight forward after 1h. The problem with current VR is that it's not so convinient for the user, that it would be nice just to hang-out: the VR-sets are heating bit too much, etc. So the game itself has to be bit more interesting. What could be added to Regatta VR to make the game more value-for-money: Game events, and tasks, like: A storm coming, what to do? Actual storm could cause nausea. A problem with sheets or a sail How to navigate and attach a boat to a crowded harbor and leave a harbor. Realistic GPS, with maps of exiting places. How to use Lat&Lon with GPS? Anchoring Collision courses with ferries in tight places How to maintain an old boat, common problems Boat customisations Liveries, skins Worsen the basic boat a bit, and then buy or earn better parts to make the boat react and sail easier/faster Maybe parts can wear off and has to be replaced Some tutorial and appliance of basic reef knots Sorry to bloat everything on one post. Feel free to copy, breakdown or modify.
Raise and lower sheets
Be able to raise and lower sheets for when I want to dock or at least not cruise at the shore at 10 knots
It should apply the ISAF rules. At the moment you can pass through the other boats and go against them and have no penalties...